BMaker Programme

We are committed to training in innovation and development.

Duration

October to June

Hours per week

1,5h/week

Age

From 6 to 14 years old

With this programme, students go from users to creators of technology, develop their digital, technological and creative skills, learn to overcome any challenge with ingenuity and imagination, boost their academic results and prepare for the future.

Hands on approach: They learn in a practical way, starting from challenges that have no single solution and which they must overcome by applying their knowledge and imagination. They are the protagonists of their learning.

STEAM philosophy: With our methodology based on STEAM, Design Thinking and cooperative project-based learning, they develop key skills such as creativity, communication and teamwork.

 

Number of pupils

Maximum 15 students per class.

What are the highlights of this programme?

  • Programming
    • They advance in programming and computational thinking.
  • Robotics
    • They work with mechanics, electronics and programming.
  • 3D Design
    • They turn their ideas into three-dimensional figures.
  • App creation
    • They delve into mobile programming and develop apps.
  • Artificial intelligence
    • They discover algorithms and create their own artificial intelligence.
  • Virtual reality
    • They combine programming, 3D design and virtual reality.
  • Video game creation
    • They design their interactive stories, characters and scenarios.
  • Audiovisual design
    • They explore the possibilities of video, photography and animation.

    Prices

    59€/month Enrolment fee: 25€. Materials: 25€.

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